Subject: [stella] How to know? From: Robin Harbron <macbeth@xxxxxxxxxxxxxxxxxxx> Date: Mon, 15 Sep 1997 22:27:32 -0400 |
I took a break from my C64 tool, and decided to just use it in it's beta stage to do a little A2600 program. It just displays a stable screen (3 lines of VSYNC, 37 of VBLANK, 192 picture, and 30 of overscan), changing one of the playfield registers every line. Worked my first try ;) Anyway, this prompts a couple questions: 1) How do I know I've made _exactly_ the 262 lines per frame? It seems TVs are fairly resilient, and will allow at least a few lines of error, with ?no difference? visible. I mean, how can you know without counting through it all, and being ?certain? 2) Why is overscan differentiated from the main 192 line display? Can you not display graphics there? Should you blank the screen for that area? Is there anything special you should do in that area? -- Robin Harbron robinh@xxxxxxxxxxxxxxx http://www.tbaytel.net/macbeth -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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