Re: [stella] request for comments: RESCUE.BIN

Subject: Re: [stella] request for comments: RESCUE.BIN
From: crackers@xxxxxxxx
Date: Sat, 27 Sep 1997 01:49:04 -0400 (EDT)
In article <Pine.SOL.3.95.970926140727.622A-100000@ecom1>, you wrote:

>Speaking of building a custom something-or-other, I will ask this question
>because I know very, very little about programming stella.  Is it possible
>to program a game which checks for joystick combinations that are not
>naturally possible, like pushing left and right at the same time?  If so,
>a custom keyboard/control panel thing could be made with one button or key
>up, up/left, up/right, up/down, up/button, up/left/rt, up/left/down,
>up/left/button, up/rt/down, up/rt/button, up/down/button, etc... How do
>you calculate the number of combinations?  It's 5!, right?  If so, in
>theory, a 120 button control panel device could be made for the 2600.

Yes, you could make an alternate controller like this. But it would have some
problems. For example, how could you tell when a player wished to go right
and exicute the special function if left/right button was pressed and
the joystick was moved left? You'd have to be careful how you employ the
special buttons in the game.

>There must be a reason why Atari didn't do this.  Please enlighten me.

Nobody made those type of joysticks I guess.

Incidently. If you want a quick retreat in Chopper Command, press left and
right at the same time.

                          (Zooom from hell!!!!!!)


Accordionist - Wethifl Musician - Atari 2600 Collector | /\/\
*NEW CrAB URL* ***| \^^/
Bira Bira Devotee - FES Member - Samurai Pizza Cats Fan| =\/=

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