Subject: Re: [stella] Does this look right? (clock) From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Thu, 2 Oct 1997 17:57:32 +0100 |
At 16:06 -0700 1-10-1997, Chris Wilkson - MCD wrote: >>Well, I'll need a clock for my virtual pet game, and unfortunately the >>2600 does not have a time clock like the C-64. But I'm hoping this code >>(stuck first thing into the overscan) will accomplish my time keeping >>needs. Is there an easier way to do this? > >Try this. Frames, seconds, minutes, and hours count down instead of up. >You can deal with this later. Days count up. A problem with this clock is that it counts seconds, minutes and hours in hex and this means a conversion to BCD in case you want to display it. P. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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