Subject: Re: [stella] Does this look right? (clock) From: "Matthew B. Vigor" <mb-vigor@xxxxxxx> Date: Thu, 02 Oct 1997 16:11:08 +0100 |
> >Keychain in pocket. Feed animal when not at home. > > > >2600 at home. Animal die. Especially during vacation. > > So program a kennel into the game. It'd take some points off the animal's > happiness, and possibly a little bit off its health, but it would let you > go on vacation for a length of time. > > >And I'll be damned if I'd ask anybody to housesit a virtual pet. I got > >one of the first Tamagotchis to hit the state, and the whole concept is > >way overrated, IMO. Fun for a few days though.. I would like to see two things included in this project. First, a continue code, like in Survival Island. I know that it kind of defeats the purpose of making it seem like a REAL pet, but it would make things a lot easier. Secondly, I would like to see a "fast mode", where you could raise a virtual pet in an hour or two. Also, it would be cool if a little action sequence was included in the "PLAY WITH PET" option. -Matt -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Does this look right? , Erik Mooney | Thread | Re: [stella] Does this look right? , crackers |
Re: [stella] Does this look right? , Erik Mooney | Date | [stella] More Clock Woes, crackers |
Month |