Re: [stella] Who we are

Subject: Re: [stella] Who we are
From: Teknovore <tek@xxxxxxxxxxxxxxx>
Date: Wed, 19 Nov 1997 17:20:41 -0500 (EST)
On Wed, 19 Nov 1997 crackers@xxxxxxxx wrote:

> I've been doing some theoretical thinking on the possibility of creating
> a very simple 2600 development language/system that works something like
> Activisions "Game Maker" programme.
> 
> Sprite, screen, and sound effects editors with a simple menu driven 
> language that lets you bring them all together.

Hmm. I wasn't really a fan of the old game maker thing, although maybe
an HLL designed for 2600 programming would be cool. I agree sfx and
sprite editors would be useful.

While C might be a bit much for the 2600, what does everyone
think of Forth?


 "Nothing is to be feared but to be understood."  / Julian Squires  /
 "A fool and his data are soon parted- encrypt"  /  Teknovore      /
 "You can run but you'll only die tired!"       /   tek@xxxxxxx   /


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