Subject: Re: Re: [stella] Classic people in Next Generation mag|
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Thu, 16 Apr 1998 10:49:23 -0700 (PDT)
On Thu, 16 Apr 1998, Lee Seitz wrote: > ObStellaProgramming: Here's a question for the list. We've seen that > the 2600 can handle sampled sounds. Everyone remember "Stella says, > 'write a new game'"? Would it be possible to display a digitally > stored photograph? Not necessarily as part of a game, just for the > sake of doing it. Like the sound demo. The way to do it would be to convert it into a 1-bit image for use as a Suicide Mission stipple-mode graphic. Jim Nitchals seemed to think that it was even possible to store a few frames of animation this way, all inside the supercharger. > > Also, I haven't played it lately, but I didn't think Journey Escape > was that bad. > > -- > lkseitz | Lee K. Seitz * http://home.hiwaay.net/~lkseitz/ > @ | Dare to be stupid. Do the Donkey Kong. O- > hiwaay | Finger for Geek Code. Live long and prosper. > .net | May the Force be with you. Up, up, and away! > > -- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/stella.html > Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. > Write the best game, win framed autographs of famous Atari alumni!! > -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!