Subject: Re: [stella] 4 colour playfield - final R&D demo From: <kurt.woloch@xxxxxxxxx> Date: Fri, 15 May 1998 14:26:32 +0200 |
At Fri May 15 12:51:17 1998, A. Davie wrote: >Kurt > >>OK, I looked at it again. It runs... anyway, I can't figure out what it >>should get when it's ready - it all looks too confusing. Could you >>please explain what sort of game it should be? > > >There is something important that you are not understanding. This is NOT a >game. R&D stands for "research and development". The idea is that I am >exploring a new technique which allows 4 colours on the screen at the same >time. The bat demo may look pretty, but it only has that single black >colour, and thats all it can do. Sure, anyone can cycle the colours of the >background every scan line - but try to get 4 non-background colours up. > >(...) > >So, when you prefer the bat demo to the 4 colour playfield demo - I have to >disagree. The bat demo offers no further potential - it is doing something >quite simple. The 4 colour playfield demo opens the door to interesting >future possibilities. One was written just to look pretty, and the other as >research into a technique. > >Care to reconsider? OK, I care to reconsider. Sorry for my criticism, I didn't want to make you angry. Still, if it is a demo... I think it shoud be more documented, so that anyone viewing it knows what it's for. At the bat demo, I'm pretty sure that its only purpose is to show a bat. At your one, it's not that obvious. I don't see that many colors, either (on my PCAE, that is). The border is somewhat orange, and some other objects are displayed in light red, or red. On a blue background, which yours is, it's hard to tell the difference between these two colors, especially if they're flashing. (It's the same with the monsters in 2600 Pac-Man, appearing in light red against a blue background) Maybe you should try to use colors that are more different from each other, or a darker blue background, or something like that, so that it's obvious that different colors should be shown. I didn't want to shoot your 4-colour demo to the ground - not at all. I appreciate anyone trying to put together something for such an old system. If you decide to leave it this way, it's OK as well - I also have tried on many programs who were not completed in the others' eyes, but satisfied my needs or the issues I tried to explore. So, please forgive me! With love (and maybe a lack of understanding) Kurt -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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