Re: [stella] Beat 'em up 05

Subject: Re: [stella] Beat 'em up 05
From: Greg Troutman <mor@xxxxxxx>
Date: Sat, 01 Aug 1998 13:25:10 -0700
WOW!  Great work on the graphics.  Even on Stella, which is generally
much more flickery than TV it works out very nicely.  I haven't had much
time to code lately, nor participate on the list, mostly due to getting
divorced, getting evicted, getting fired, and a couple other minor
nuisances, but I really look forward to you pushing this one down the
pipe Eckhard!  As for bank-switching more ROM for graphics, I'd suggest
you talk to Kevin Horton about how to do the Tigervision method, which
is supposed to let you go all the way to 32k with a logical 2K permanent
bank, swapping in 2K chunks with a simple LDA/STA sequence, and
supposedly can do this with fewer chips than any other known method...


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