Subject: Re: [stella] Beat 'em up 05 From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Sun, 02 Aug 1998 14:38:00 +0200 |
At 12:12 01.08.98 -0400, you wrote: >I'd take the y movement over a background any day, >if background gfx had to be removed to implement >y-coords. I don't think I'll have to remove the background completely. I only have to change it, so that the fighters don't jump over any lines. >And you just gotta have a jump kick! :) It probably >wouldn't look right unless the fella was a good ways >off the ground - we need y movement! :) You are right. I just checked the graphics and noticed that there are only three lines left for the jumps. That wouldn't look too good. I will implement y coordinates. Luckiely the nessessary code is still in there. :-) Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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