Re: [stella] Supercharger screens...

Subject: Re: [stella] Supercharger screens...
From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 15 Jan 1999 16:50:12 +0100
At 19:13 14.01.99 -0800, you wrote:

>Mostly, a classic VCS with a Rev-9 board.  How about you?  (I'm really
>hoping it's an Atari JR, that would explain a lot...)

I'm mostly using a 'big rainbow' Jr. and that one gives me only two
sprites. But I also tried it on a 6-switch model with a Rev-B board.
(The main board is (C)78, the board for the switches is (C)77.) This
one also gives me only two sprites. Maybe it's a change Atari did
when they had to modify the TIA for PAL and later when they tried to
cut down costs for the JR. How does your JR handle your trick18
program and your 'not stable' program?

I think we need a bigger sample. Come on guys. I know some of you
have as much trouble counting up to three as I do, but maybe you
are lucky and 2OR3.BIN shows only two sprites on your VCS. ;-)
Give it a try, please.

Ciao, Eckhard Stolberg

p.s. Nice work on all those tables and diagrams, John! Now you only
need to try out the wrapping sprites and HBLANK problem and Bradford
can update his emulator. ;-)

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