Subject: Re: [stella] Supercharger screens... From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Fri, 15 Jan 1999 16:50:12 +0100 |
At 19:13 14.01.99 -0800, you wrote: >Mostly, a classic VCS with a Rev-9 board. How about you? (I'm really >hoping it's an Atari JR, that would explain a lot...) I'm mostly using a 'big rainbow' Jr. and that one gives me only two sprites. But I also tried it on a 6-switch model with a Rev-B board. (The main board is (C)78, the board for the switches is (C)77.) This one also gives me only two sprites. Maybe it's a change Atari did when they had to modify the TIA for PAL and later when they tried to cut down costs for the JR. How does your JR handle your trick18 program and your 'not stable' program? I think we need a bigger sample. Come on guys. I know some of you have as much trouble counting up to three as I do, but maybe you are lucky and 2OR3.BIN shows only two sprites on your VCS. ;-) Give it a try, please. Ciao, Eckhard Stolberg p.s. Nice work on all those tables and diagrams, John! Now you only need to try out the wrapping sprites and HBLANK problem and Bradford can update his emulator. ;-) -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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