Subject: Re: [Re: [stella] miniaturization] From: Kevin Horton <khorton@xxxxxxxxxx> Date: Mon, 03 Jul 2000 04:30:14 -0500 |
This is all it does. There's a pin on the GG connector for GG/SMS mode. Grounding it results in GG mode, while floating it results in SMS mode. I have a GG dev cart which has this set up on a switch. Needless to say, this can be fun to play with while a game is running :-). You can click the switch while it is in operation and the GG game's play screen will shrink way down and the colours get messed up. Clicking it back results in a normal GG screen again. This has no effect on the game, which continues to run happily throughout the whole ordeal. I need to burn an EPROM with an SMS game on it to see what happens when I put it into GG mode :-)>I think it's actually an enhanced SMS - I have the Master Base Converter, >which lets you play SMS games on it, and I'm pretty sure it's just a pin >converter (I can't see how much more complicated it would be when I paid 15 >bucks for it new, not on clearance or anything.)
>Then again, I don't know if there were some SMS cartridges I never had that >might have been too big for the GG/MBC to handle.
Well, I studied the specs for these systems a while ago (the SMS video chip being a derivate of the TMS-9918 used in MSX, Coleco, and TI-99 machines), and it seems the Game Gear already has the Master System Mode built in, in which it will play the Master System games as usual. The "native" Game Gear carts, instead, use the Game Gear mode which isn't present on the original SMS. The Master Gear converter (that's how it was called here) thus only seems to re-wire the big SMS carts into the small Game Gear ones.
It doesn't, AFAIR. There's a pin on it that allows the input of RGB+synch on the connector, so anything that you plug in needs to output RGB+synch. (The TV tuner has a composite to RGB decoder built in).It also seems to me that the TV Tuner hasn't got any software run by the CPU. However, one could check if it's possible to write a ROM portion for
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