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Subject: Re: [stella] H.E.R.O. bars From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx> Date: Sat, 05 Aug 2000 10:16:54 -0700 |
Hello. Here's my next big question for awhile. In HERO, Seaquest, and Megamania, there is an energy bar at the bottom. It has more accuracy than the 48 pixels of the six-digit score routine, so it seems to be very useful. Has anyone looked at any code of this type to figure out how it's done? Thanks. :)
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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