Subject: Re: [stella] Merry Xmas From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> Date: Sat, 6 Jan 2001 14:25:05 +0100 |
> I just don't know, if this would be possible 'on the fly', that means > calculating the value every single line, or if one has to calculate and > store the whole value in the RAM _before_ entering the '48 Pixel Big > Sprite' routine. > > What would you say Eckhard? IIRC I only used five sprites in Cubis. And I had to generate the display data in RAM, since there just isn't enough time per scanline to generate that much data on the fly. If you don't want to use the Supercharger and don't have enough RAM to spare, you'd have to use the 100 predefined graphic characters in ROM, as you suggested. But they would only require 500 bytes, since you don't really need to store the empty line at the end of each number. If you are going to use a bankswitched setup anyway, 500 bytes might not be too much of a problem to fit in. Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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