Re: [stella] New Game Idea

Subject: Re: [stella] New Game Idea
From: Rob <kudla@xxxxxxxxx>
Date: Sat, 06 Jan 2001 23:30:23 -0500
At 05:09 PM 1/6/01 -0800, Glenn Saunders wrote:
>If you wanted to use the word Jumpman, I doubt they would mind.  Worst case 
>is they'd ask for a few pennies per cartridge as a royalty.

Well, any original code I write for the 2600 is going to be GPL'ed like all
the other code I write, so that may not be feasible and/or legal.  But
that's not to say it wouldn't be easy for someone else to hack my
non-trademark-violating game into one called Jumpman for their own
amusement; the source would be right there and I couldn't really object,
though B.E. could if they found out.  

I wouldn't even worry about any of this if I didn't think it would get back
to them; Randy/Hozer even uses the original box graphics from Thrust when
he makes carts of it and no one seems to be in trouble yet.  But you're
here, and I'd be wary of putting GPL'ed code out there that could cause
legal trouble for its subsequent users later anyway.

Of course it's all academic as long as I stay distracted by real work.
Today I realized it should be possible to write it not only multi-load, but
multi-load such that you could have add-on levels, the ability to select
levels (assuming you're using a CD player), maybe a simple level creator
for the PC, etc.  But talking about something you know you're not going to
get to for a while doesn't do anyone any good.

Rob

kudla@xxxxxxxxx ... http://kudla.org/raindog ... Rob


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