Subject: Re: [stella] GunFight 2600: Limit broken again! Now help needed! :-)|
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Fri, 16 Feb 2001 09:50:30 -0800
As long as there is nothing above or below the cowboy, you can disable the missile by changing it's colour. But if you try to make the background more interesting by adding some playfield graphics for example, a recoloured missile would stand of against the playfield, if you don't turn it off properly with ENAMx.
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