Re: [stella] And now, something completely different... JAMMED v0.1

Subject: Re: [stella] And now, something completely different... JAMMED v0.1
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Tue, 20 Feb 2001 09:45:53 -0800
At 06:02 PM 2/20/2001 +0100, you wrote:
I don't understand, what do you mean with "nessessary number of blank lines"? Decompressing random levels can take up to about 30 frames. So the TV won't get any VSYNC during that time. How could your suggestion work?

Isn't it possible to write a "blank" kernel and split up your processing routine so that it uses screentime so that the screen doesn't roll? Doesn't Al Miller's Checkers do something like that?




Glenn Saunders - Producer - Cyberpunks Entertainment
Personal homepage: http://www.geocities.com/Hollywood/1698
Cyberpunks Entertainment: http://cyberpunks.uni.cc


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