Subject: [stella] bouncing games From: Glenn Saunders <cybpunks@xxxxxxxxxxxx> Date: Thu, 22 Feb 2001 04:57:42 -0800 |
Background tunes work better than "battle sounds" in cute games like this.
Here's my suggestion: find some simple 12-16 notes length melodies, possibily a different one for each "stage", or group of levels. But don't let the tune play continuosly in the background, instead play the next note each time the guy jumps! That should bring a quite nice and funny effect.
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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