Re: [stella] Qb: v1.00 (alpha #1)

Subject: Re: [stella] Qb: v1.00 (alpha #1)
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Tue, 27 Feb 2001 23:41:07 +0100
Andrew Davie wrote:
>> > So, Thomas... why aren't you sharing YOUR source code with us?
>>
>> Sorry, I might have misinterpreted your mail. I thought
>> YOU wanted some help.

> Fundamentally, I believe the list is about sharing.  You gain from the
> suggestions, code, and advice from members - and in return you share
> suggestions, code, and advice.  That's how *I* think it works.  I was just
> pointing out that we are all in the same boat, and I was wondering why you
> don't share your code.  I, for one, would certainly like to see it.

> Obviously it's not an obligation - and clearly a touchy point for you.

No, it isn't a touchy point for me. Let me explain:

You're right, I haven't sent any *complete* source
codes of my work in progress or finished games. That's
just because my english is not the best (writing mails
to the list requires a lot of time) and I'm doing most
of my comments (if any:) in german, which won't help
most of the members very much.

But I provided quite a lot of, what I think, useful or
interesting parts of code (all in english:), and you
got all the best tips I had. There aren't any secrets
hiding in my codes. 

And, what you can't know, I'm working on english
comments for the kernel of Thrust, which should be
finished in the next weeks. I really hate that work, I
should have done that long time ago. (and yes, I'm also
quite lazy). But now Jammed seems to be finished and
there are no excuses left...

If you want to see any special parts of my code (like
the score display, kernels...), just ask, I'll do my
very best. 

So, I do NOT want to hide my codes, and I really hope
there is no reason for anybody else to believes this.

Have fun!
Thomas                            
_______________________________________________________
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |



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