Subject: [stella] playfield RAM usage From: Glenn Saunders <cybpunks@xxxxxxxxxxxx> Date: Sun, 04 Mar 2001 01:52:48 -0800 |
That's what I did for INV way back when, and the playfield manipulations wound up mutating and growing and engulfing the entire kernel :) It winds up taking a fair chunk of both RAM and kernel CPU, but it could work pretty well here.
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