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Subject: Re: [stella] Self-modifying code (was: Trick12 - inv3.bin) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 15 Mar 2001 21:25:18 +0100 |
Thomas Jentzsch wrote:
> Does anybody know, if there are any games that use
> self-modifying code inside the kernel?
> There might be some interesting coding to discover.
I tried doing that with one of the earlier gunfight demos, but it still
didn't free enough cycles to stay single scanline :-)
Somewhere in the archive must be a non-flickering 12-digit score display
from Jim Nitchals, which runs in the RAM, too.
Greetings,
Manuel
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