Subject: Re: [stella] Self-modifying code (was: Trick12 - inv3.bin) From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx> Date: Fri, 16 Mar 2001 15:15:58 -0500 |
On Fri, 16 Mar 2001 16:48:24 +0100, you wrote: >Thomas Jentzsch wrote: > >> Does anybody know, if there are any games that use >> self-modifying code inside the kernel? > >I just found that the 'Minesweeper' clone by Soeren Gust (posted to the >list some years ago) executes code in the RAM. Bob Colbert's Cheetah game-codes thing for the 2600 also runs code in RAM, IIRC. Not sure exactly what it does, but he could probably explain if you wanted. - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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