Subject: Re: [stella] Self-modifying code (was: Trick12 - inv3.bin) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Fri, 16 Mar 2001 16:48:24 +0100 |
Thomas Jentzsch wrote: > Does anybody know, if there are any games that use > self-modifying code inside the kernel? I just found that the 'Minesweeper' clone by Soeren Gust (posted to the list some years ago) executes code in the RAM. Greetings, Manuel - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Self-modifying code (w, Manuel Polik | Thread | Re: [stella] Self-modifying code (w, Erik Mooney |
Re: [stella] Qb: Big Woofin Bug, Andrew Davie | Date | Re: [stella] Qb: Big Woofin Bug, Manuel Polik |
Month |