Re: [stella] Self-modifying code (was: Trick12 - inv3.bin)

Subject: Re: [stella] Self-modifying code (was: Trick12 - inv3.bin)
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Fri, 16 Mar 2001 16:48:24 +0100
Thomas Jentzsch wrote:

> Does anybody know, if there are any games that use
> self-modifying code inside the kernel?

I just found that the 'Minesweeper' clone by Soeren Gust (posted to the
list some years ago) executes code in the RAM.

Greetings,
	Manuel

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