Subject: [stella] Qb: Release candidate 2.12 From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Fri, 16 Mar 2001 14:08:32 +1100 |
Thanks to Eckhard for his comments on v2.11 Attached is v2.12, implementing some gameplay/scoring modifications... > I still can't get used to the score countdown. In a game that OK, that 'feature' has been junked. The score no longer counts down :)) The original reason for the score countdown was to force you to keep going through the screens. Otherwise you'd just sit there and get points forever. Eckhard suggested a bonus (which was already there), but I had a think about the whole scoring thing - and he was right - it was effectively just a weapon 'charge', which didn't make any sense. So, the changes to the scoring are... a) You get a massively more bonus points for completing the screen early. Big incentive to hurry-up. You can get about 10000 points for doing the first screen quickly, for example. b) You get NO POINTS FOR ANYTHING once the screen has changed the pattern (ie: you were too slow). So, you can continue to play... but no extra lives, no points, etc.... there's little point staying on the current screen; all you can do there is die. And if you use your weapon to stay alive, that COSTS you points.... so staying on a screen has NO benefit. This means that the score is now a very meaningful indicator of progress, as it tracks very well your achievement/speed/knowledge of the gameplay mechanics. > > I plan to adjust the fruit functionality. Currently, you just jump on I have done this. As before, the fruit are worth 100, 300,500 and extra-life. But, you must do them in exact sequence. You only get 50 points if you jump on an out-of-sequence fruit. If and only if you do the sequence correctly, you will get an extra life. The points are displayed when you're still in sequence - if you don't see points, then you have to start afresh (with the watermelon, of course). IMHO this adds quite a bit of gameplay, because you tend to try to hurry-up the fruits by tossing the bad ones off the screen (spending points you gained). I think both of these changes have made a big improvement in gameplay - and now, of course, we really can see who is the best player - as the score is much more meaningful :)) Cheers A -- _ _ _| _ _ _| _ * _ _ , (_|| )(_|( (/_\/\/ (_|(_|\/(_(/_ ,~' L_|\ ,-' \ see my Museum of Soviet Calculators at ( \ http://www.taswegian.com/MOSCOW/soviet.html \ __ / Qb: the latest retro video game! L,~' "\__/ http://www.taswegian.com/TwoHeaded/Atari2600/qb.html @--> v
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