Subject: Re: [stella] "How To Design & Build Your Own Custom TV Games" From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Mon, 7 May 2001 13:05:13 +1000 |
6 copies of this book are currently available on www.abebooks.com Always a great resource if you're looking for anything printed. Cheers A -- _ _ _| _ _ _| _ * _ _ , (_|| )(_|( (/_\/\/ (_|(_|\/(_(/_ ,~' L_|\ ,-' \ see my Museum of Soviet Calculators at ( \ http://www.taswegian.com/MOSCOW/soviet.html \ __ / Qb: the latest retro video game! L,~' "\__/ http://www.atari2600.org/qb.html @--> v ----- Original Message ----- From: "Frank Palazzolo" <palazzol@xxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Monday, May 07, 2001 12:39 PM Subject: Re: [stella] "How To Design & Build Your Own Custom TV Games" > > FWIW I have a copy of this as well. It's a giant red TAB book (over > 500 pages) from 1978, on how to build B&W video games out of > discrete logic. The author is David L. Heiserman and the ISBN > number is 0-8306-9859-0 for hardcover and 0-8306-1101-0 for > paperback. > To bring this on topic, it's interesting to someone with an electrical > background - You can see what the 2600 was designed to > supercede :) > > -Frank > > > > - > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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