Re: [stella] [Poll] What is everybody working on?

Subject: Re: [stella] [Poll] What is everybody working on?
From: "nj bloodline" <njbl00dline@xxxxxxxxxxx>
Date: Fri, 27 Jul 2001 22:16:12 -0400
Kinda sounds like the game Oink! by Activision. The big bad wolf trys to
break through and you must throw bricks back to put the wall back together
or something.

----- Original Message -----
From: "Thomas Dunn" <td629@xxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Tuesday, July 31, 2001 5:51 PM
Subject: Re: [stella] [Poll] What is everybody working on?


> Hello All,
>
> I am new here, but I becoming very interested in vcs programming.
> I'm still learning the basics, but I do have an idea for a game
> for when I am ready to start it.  I'll write a description below
> if you want to read.  I haven't checked out even close to all the
> games out there, so I am curious if a game very similar to what
> I'm thinking of already exists.
>
> Here it goes...
> I will call it Bricklayer for now.
> There is a large wall of bricks.  They are in rows and columns.
> Above the wall is a ledge.  On it is your player.  He can run
> left and right along the wall.  Along the bottom of the screen
> run critters.  As they run by the wall, they bite out bricks of
> the wall.  The height of the column that brick was taken from
> goes down by one.  When a column has no bricks left in it, game
> over.
> You try to kill the critters by shooting straight down at them
> from the ledge.  You can also repair the wall by climbing down
> off the ledge to the bottom of a column of bricks, and then
> hitting fire a certain number of times.  The column will rise by
> one brick.  Of course while you are repairing, critters are
> attacking the wall.  Maybe you can still fire straight down while
> repairing.
> There will be different kinds of critters that attack the wall
> in different ways.  Maybe one critter goes fast to the top of a
> column and then eats its way straight down.  Maybe another zig-
> zags its way through the blocks.
>
> What do you guys think?  I'm still trying to come up with better
> ideas, but I may go with this one.
>
> Thanks,
>   Tom
>
> --- cybergoth@xxxxxxxx wrote:
> > Hi there!
> >
> > Ok, I'm a bit late this time for the quaterly poll (Why didn't anybody
remind
> > me? :-))
> >
> > So, since I need to update my database *g* what is the current stats of
your
> > VCS projects?
> >
> > Since 'QB' we had quite some projects seen in the works,
> > like two new 'Rush Hours', Joes 'SCSISIDE' is almost done and
> > 'Euchre', 'Plane' & my own 'Gunfight' are still in the works.
> >
> > Now, answer this: What else is cooking at the moment?
> >
> > How is Dino Eggs going tempest?
> > What about 'The Core' or 'Life' Andrew?
> > How is your animated missile game progressing Glenn?
> > Anyone started Jumpman?
> > Any progress yet on the Holy Grail (Space Invaders) side?
> > Given the right 'Stichwort', which finished game will Eckhard
> > pull next out of his magic hat?
> > Are Erik, Bob or Piero already back in the productive
> > business?
> >
> > Tell me please! I'm so damn curious!
> >
> > Greetings,
> >      Manuel
> >
> >
> >
> > -----------------------------------------------------------------------
> > Mehr Geld? Die günstigsten Konditionen?
> > http://www.nexgo.de/c/pub/redir.php/yo1
> > -----------------------------------------------------------------------
> >
> >
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>
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