Re: [stella] Help (Timing problems?)

Subject: Re: [stella] Help (Timing problems?)
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Fri, 03 Aug 2001 18:06:48 +0200
Hi Gonzalo!

> > Even if I never actually do program a 2600 game (I really do hope to some
> > day soon), this list is awesome. It's great to see so much buzz around
> > programming.
> Yes! I wait every night for messages... I know that I don't reply it with
> comments, but it's because of my very poor english, I just can't say
> everything I want.

Struggling with the language barrier myself, I'd say your mails are
quite understandable to me.
> And, with my "plane" demo, I figured out how to get 2 sprites in the same
> screen using P1 (for enemies) without flicker (and not in the same line, of
> course, I'm not a wizard). I'm happy because I didn't steal any code for
> this. Ok, I was looking at Freeway's source, but mine is too different (and
> this explain why it's that bad optimized). I'll post it in a few days.

Can't wait too see that! Your demos so far look damn promising! I'm
really looking forward to every new version you send.


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