Subject: Re: [stella] vcs net play A0?= From: Erik Mooney <erik@xxxxxxxxxx> Date: Tue, 07 Aug 2001 18:18:09 -0400 |
On Tue, 7 Aug 2001 18:47:56 -0230, you wrote: >Why not synchronize when an input register is read? Anything else should >be completely deterministic. (Ignoring the possibly absurd latency issues >with that) .. and that is, of course, precisely the killer issue... not even on a LAN can you synchronize two emulators within 0.063 milliseconds (I was off by a digit before). - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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