Re: [stella] vcs net play A0?=

Subject: Re: [stella] vcs net play A0?=
From: Erik Mooney <erik@xxxxxxxxxx>
Date: Tue, 07 Aug 2001 18:18:09 -0400
On Tue, 7 Aug 2001 18:47:56 -0230, you wrote:

>Why not synchronize when an input register is read? Anything else should
>be completely deterministic. (Ignoring the possibly absurd latency issues
>with that)

.. and that is, of course, precisely the killer issue... not even on a LAN
can you synchronize two emulators within 0.063 milliseconds (I was off by
a digit before).

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