Re: [stella] the new artillery game

Subject: Re: [stella] the new artillery game
From: "Glenn Saunders" <cybpunks@xxxxxxxxxxx>
Date: Mon, 05 Nov 2001 15:45:36 -0800

Plus, anything that packs unique, asymmetrical terrain and some physics
into 4K will be pretty impressive.  (I've been reading _Supercade_ lately -
it's astonishing to realize that Spacewar! was only 9K...)
<<

The 1960s original is kinda bloaty when you consider that Vectorbeam's Space War was only 4K.





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