Re: [stella] Elevator Action

Subject: Re: [stella] Elevator Action
From: Ben Larson <wazzapfool@xxxxxxxxx>
Date: Wed, 28 Nov 2001 12:56:06 -0800 (PST)
That would be both an interesting project, and 'just
desserts' for a lot of the people who sold it and
bought it at CGE, if someone were to disassemble it
and finish it (at least the first level). :)


--- Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> wrote:
> At 11:14 AM 11/28/2001 -0600, you wrote:
> >I didn't know that! That's exactly what I mean
> about advertising. I tried to
> >get one of these things on E-Bay and would have
> been total disappointed if I
> >wasn't able to play it.
> It's playable, technically speaking, but it's still
> not done enough.  Your 
> guy floats in the air when he jumps.  The elevator
> takes forever to come 
> up, and there is just one building level.
> Also, it looks like the programmer didn't turn off
> TIA output at the bottom 
> of the screen so the first few scanlines at the top
> has some leftover 
> garbage that looks like closed captioning.
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