Re: [stella] Marble Craze kernal

Subject: Re: [stella] Marble Craze kernal
From: Paul Slocum <paul-stella@xxxxxxxxxxxxxx>
Date: Fri, 17 May 2002 17:44:53 -0500

One question: How will the scrolling look like?

I'd suggest "delayed scrolling" like I did in Thrust. Else I think, the
horizontal scrolling would look crappy (like in Vanguard) and it might
be a problem to scroll both screens vertical independently.

The plan is to have it work like Thrust. :o)

I'm thinking that if the scrolling looks too choppy or I run out of free cycles, then I'll just lose the scrolling and make it work like Adventure (maybe with a small pause so you can take in the layout of the new screen). Based on the level designs I'm planning I don't think the game would suffer too much.


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