Subject: Re: [stella] Animating the Marbles From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Thu, 4 Jul 2002 15:47:36 +0200 |
Paul wrote: > There's some truth to that, but really what's killing me is SIMULTANEOUS > two player. I could easily free at least 15 bytes if I didn't let both > players play at the same time. At least, you have some "horizontal separation", so you can move around the writes to GRPx quite a lot. BTW: You aren't using VDELPx, right? > The big problem I'm having right now with a huge ROM is that you can't > access it all at once. I was thinking it would be easy to store all my > levels in all the space I had left, but it gets tricky when you have to > spread them over 4 banks. I've had to split them up in odd ways. One bank > contains all the pointers to the screens, another contains all the control > structures (which screen comes next etc.) and two other will contain the > playfield data. That's how my layout of Thrust ended too. It doesn't look nice in the code, but it's how you must do it. > Here it is. Pages and pages of sloppy code. ;o) I'm up to 5 banks > now. If you assemble it, note that there are bugs right now since I'm in > the process of changing the level structures, but the first level plays okay. The code worked quite good. I wonder why you haven't annoted the total timings inside the kernel. How do you know, at which line-cycle a eg. PF-register write happens? When you remove the last WSYNCs in your code, IMO that will become a problem. Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ FreeMail in der Premiumversion! Mit mehr Speicher, mehr Leistung, mehr Erlebnis und mehr Pramie. Jetzt unter http://club.web.de/?mc=021105 ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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