Subject: Re: [stella] Animating the Marbles From: Chris Wilkson <ecwilkso@xxxxxxx> Date: Thu, 4 Jul 2002 09:54:09 -0400 (EDT) |
On Thu, 4 Jul 2002, Eckhard Stolberg wrote: > I think it was Sean Kelly. But he only ordered 250 Dig Dug carts > from Oshea's and took the Superchip from them. I'm not sure if he Ah...question answered. My heart greives for all those carts. Anyone have a new cart case design read to go? Junie? Weren't you working on this? (If Junie doesn't read this list, could someone forward this question?) > This method might be good enough for a limited number release, > but if you wish to make your games available through Hozer as > well, it would probably better to stay with Chris's normal > 32K board. The Superchip only provides 128 bytes of RAM, so > Glenn's suggestion for your graphics probably wouldn't work > anyway. That's 128 bytes in addition to the regular RIOT RAM. So you have a total of 256 bytes of RAM in the system. But recall that Superchip RAM is not zero page. So if you're counting on saving a cycle on RAM accesses, it doesn't help. But then again...surely someone could find a use for another 128 bytes of "slow" RAM. :P -Chris ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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