Subject: Re: [stella] Wolfenstein 5K From: Erik Mooney <erik@xxxxxxxxxx> Date: Sun, 21 Jul 2002 11:53:13 -0400 |
On Sun, 21 Jul 2002 02:44:12 -0500, you wrote: >From: "Greg Miller" <gmiller@xxxxxxxxxxxxxxxxx> > >> Building the equivalent of Doom with raycasting (instead of the polygon >> renderer that the original used) would be extremely difficult, anyway. > >There is not a single polygon in Doom. It's all raycasting. Greg doesn't have raycasting confused with raytracing, does he? They're completely different. A raytraced Doom would be quite phenomenal - and seems to be the direction video cards are heading anyways, with all the light shaders and whatnot... ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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