Subject: Re: [stella] voice synth thing From: Rob <kudla@xxxxxxxxx> Date: Wed, 6 Nov 2002 12:14:26 -0500 |
On Wednesday 06 November 2002 11:56, Ruffin Bailey wrote: > Somebody's still gotta make the first carrot, though, right? How would > you implement that with bankswitching, again? Not implementing it with bankswitching, but writing to a trigger location the way most bankswitching schemes work. Isn't that also how Pitfall 2 handled its music? This ought to be even simpler as you're talking about writing a single byte indicating which sample to play next (assuming that Vectrex thing works in a similar manner to the Odyssey2 Voice.) The speech synth would have to have its own speaker or other means of audio output, but so would the Vectrex one. I wonder if anyone's ever disassembled Spike for the Vectrex to see how they implemented their very passable software speech synth. Of course a 1.6MHz 6809 where you can make your kernel take as long or short as you want is probably more amenable to that kind of thing than the 2600. Rob ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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