Subject: RE: [stella] Supercharger Compatibility From: "Albert Yarusso - AtariAge" <albert@xxxxxxxxxxxx> Date: Sat, 16 Nov 2002 00:17:28 -0600 |
Here's a link to the Cuttle Cart manual: http://www.atariage.com/manual_thumbs.html?SoftwareLabelID=1160 ..Al > -----Original Message----- > From: owner-stella@xxxxxxxxxxx [mailto:owner-stella@xxxxxxxxxxx]On > Behalf Of Chad Schell > Sent: Saturday, November 16, 2002 12:10 AM > To: stella@xxxxxxxxxxx > Subject: Re: [stella] Supercharger Compatibility > > > RAM location $80 only holds the value of the control byte after a > supercharger load. It would only matter if you attempted to latch a new > control byte into the Supercharger. The Cuttle Cart manual, > available for > download from atariage.com, has full details of how the Supercharger mode > works from a software standpoint. It's the last section of the manual. > > 1FF8/9 are the only active addresses if you've loaded it with RAM writing > off. (The standard way to load 2K and 4K games, likely always a disaster > if you loaded non-SC games with RAM writing enabled.) > > Does it crash a modified Supercharger? If not you're likely missing some > access to 1FF8/9. If so, it's probably the hardware timing glitch that > screws up the collision detection in Air-Sea Battle (and Haunted > House?? I > think that's the other one.) > > Chad > ============================================ > Chad Schell > gamer@xxxxxxxxxxx > http://www.schells.com/ > > ------------------------------------------------------------------ > ---------------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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