Subject: Re: [stella] Space Treat with score From: "Fabrizio Zavagli" <rasty@xxxxxxxxx> Date: Tue, 31 Dec 2002 12:52:15 +0100 |
Hey Paul! Paul wrote: > One other idea I had is to display the *high* score on the title > screen. That would be pretty cool. I'm not sure if you have enough RAM to > store it, but if you replace a few JSRs with JMPs it might be possible. Well I'm going to spend quite some time to apply all the optimizations suggested and that will get me some ROM.. :) For the Ram, I could get some if I switch to BCD math which I'm currently not using in order to save on ROM space...! I'll try to fit in a high score! > I'd partly just like to see how many points I'm getting for the time I have > left and how many points I'm getting for completing the level. But I bet > you could easily add a few things that give you points during > gameplay. Like give a few points each time you progress one step farther, > give points for getting the key, and give points for getting the > treat. And it would be really awesome if you could add some way to get > some bonus points on each level. Like maybe an extra "key" that appears > after you get the treat and gives you extra points if you grab it on the > way back. But this may be a little tough as memory is getting tight. You're right, there are several possible ways of implementing new features to add to the score while playing.. I guess I'll have to pick some and give myself priorities, I'll do that after I've applied all the optimizations suggested. > >I have, just today, and it's my best ever :) > > Nice! Hopefully, I'll get there soon. Great to hear you're having fun with the game! ;) Ciao, Fabrizio.- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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