Subject: Re: [stella] Collaboration From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> Date: Fri, 17 Jan 2003 09:02:17 -0800 |
This will require horizontal positioning of the ball inside the kernel. With an empty tombstone row I only gain 36 (28+8) cycles which may not be enough for a 100% flexible position. Therefore we will have to limit the possible grenade positions to about 100 pixels (maybe less!) around the center.
Remember that this would not only require another 5 cycles but also change the color of the safe zone.
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