Re: [stella] "Zombie" optimizations

Subject: Re: [stella] "Zombie" optimizations
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
Date: Sat, 18 Jan 2003 14:07:02 +0100
> Well.... that was directed at me, I think.  I must admit, lying on the
> today I was thinking.... "why stick to 32K when I can have the WORLD <evil
> laugh>?".  So, anyone want to design a practical (ie: not TOO expensive)
> cart which can bankswitch (say) up to 256 2K-banks into $F000, with $F800
> being a non-switchable area... then I'd be keen to use it.
> 256 x 2K = 512K.  I think I can live within that.

You can expand Kevin Horton's design for Tigervision's 3F bankswitching
to support that by just adding a second logic chip and a bigger EPROM.
since you'll probably have to produce new boards to allow easy production
of your game, it wouldn't be that much more expensive.

Ciao, Eckhard Stolberg

Archives (includes files) at
Unsub & more at

Current Thread