Re: [stella] "Zombie" optimizations

Subject: Re: [stella] "Zombie" optimizations
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
Date: Sat, 18 Jan 2003 14:07:02 +0100
> Well.... that was directed at me, I think.  I must admit, lying on the
beach
> today I was thinking.... "why stick to 32K when I can have the WORLD <evil
> laugh>?".  So, anyone want to design a practical (ie: not TOO expensive)
> cart which can bankswitch (say) up to 256 2K-banks into $F000, with $F800
> being a non-switchable area... then I'd be keen to use it.
>
> 256 x 2K = 512K.  I think I can live within that.

You can expand Kevin Horton's design for Tigervision's 3F bankswitching
to support that by just adding a second logic chip and a bigger EPROM.
since you'll probably have to produce new boards to allow easy production
of your game, it wouldn't be that much more expensive.


Ciao, Eckhard Stolberg


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