Subject: Re[2]: [stella] z26 for Windows From: Ron Corcoran <mratari@xxxxxxxxxxxxx> Date: Sat, 8 Feb 2003 18:51:37 -0700 |
I played Night Stalker under Win2k/SP3 and WinXP/SP1 and it worked great. The only thing I noticed was the sound. I couldn't hear the background noises you typically hear (using z-26, PCAEWin & CyberStella) under WinME. -- Ron Corcoran Twin Galaxies Administrator & Chief Editor Twin Galaxies Atari, Astrocade, Commodore, Intellivision, Odyssey2 & Vectrex Worldwide Referee http://www.snipercade.com http://www.twingalaxies.com > On Saturday, February 8, 2003, 3:40:08 PM, you wrote: JS> Albert Yarusso wrote: >> Great to see progress being made towards a Windows version of z26. JS> However, >> I really think it needs a front-end of some kind, especially after I tried >> running some > 4K titles without passing in any command-line parameters. >> The first one I tried (Mr. Roboto, an F8 8K game--I wanted to hear how the >> music sounded) caused a ton of DirectX errors to come up (in an infinite >> loop, I had to nuke it). Does z26 have an internal table with md5 JS> checksums >> for binaries to determine how to run a particular game? JS> Humble makes pure. ;-) All I can say is that roboto.bin works great for JS> me, both on Win98 and XP. Cool music. It's hard to know what could be JS> wrong without more information. JS> We do have a CRC routine to recoginze games, but roboto doesn't need it. JS> Thanks, JS> John JS> ---------------------------------------------------------------------------------------------- JS> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ JS> Unsub & more at http://www.biglist.com/lists/stella/ ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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Re: [stella] z26 for Windows, Albert Yarusso | Thread | Re: Re[2]: [stella] z26 for Windows, John Saeger |
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