Subject: Re: [stella] Brainstorming: 3D-Corridor From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 27 Mar 2003 23:27:52 +0100 |
Hi Christopher! > But, I do think that preloading X, Y and A and shoving > them directly into COLUPF is a good idea, and that's > what the attached file does along with some colour > cycling to give an effect. Heya, cool stuff! I just finished my own try for a corridor right at the moment and it's... interesting. WARNING: Don't watch it too long, if you've problems with flashing lights'n'stuff... ;-) The interesting part of this solution is, that, in theory, it should be possible to render it focused to any point on screen. Hehe, if linked to the joystick, you should be able to hypnotize yourself with it then. Another thing is, that one'd probably need to show a few objects to make the direction it is heading more clear... ;-) As for the source, I screwed my part into Glenns asymetric PF demo, which was based on Roger Williams code, which was based on Nick Bensemas code... :-) Greetings, Manuel
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