Subject: Re: [stella] 2600 Sound, that time of year.. From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx> Date: Fri, 01 Aug 2003 15:50:27 -0500 |
RAM - It eats the entire zeropage except for 5 bytes at the moment, but that's because I've put the code in there to save about 15-20 cycles.. It's one giant self modifying animal, but can be made to run from ROM, with a 3 channel piece eating about 45 bytes of RAM.. There's a lot to remember ;) But only while its playing.. And of course this drops linearly with the number of voices.. So a 2 voice tune could eat as little as 30 bytes ram potentially..
ROM - The current player eats about 900 bytes of ROM, but that's *very* lazy there's a lot of wasted space, but then there's obviously the amount of memory for your tunes, which I've tried to make quite compact... Could probably easily fit into 512 bytes or so..
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