Subject: Re: [stella] Starship 1 Proof of concept From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sun, 07 Sep 2003 13:58:49 +0200 |
Hi Glenn! >>Well, the result is attached. As you see, one could do >>Starship 1 with really _big_ enemy ships... >>Please forgive the crapiness of the starfield and the >>occasional crash. It's just a proof of concept. > Very very nice! > I'd like to see you finish this, maybe call it > Starship 2. Uihja, that would be cool! I'll see. But it'll be my current "when I'm bored" project only. You know for those sleepless hours between 2 and 4 o'clock in the morning. :-) My main focus will be Gateway to Apshai. If anyone is seriously interested in doing a Starship 1 port as his main project, I'd be very happy to team-up. I'd tackle all the hardcore kernel stuff, promised. :-) > Maybe we should compile a list of early B&W games that > should still be ported to the 2600 (besides Death Race > of course). There is quite some. I thought more then once about doing "Dog Patch" or "Dead Eye" as possible Gunfight follow-up. > Some of the game concepts behind those games turned up > in other titles with different aesthetics, but it > might be nice to see a more literal port. With the starship 1 kernel I posted, the visuals would be really close to the original. It is soo tight, I couldn't even do a color shading if I wanted to. Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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