Re: [stella] Starship 1 Proof of concept

Subject: Re: [stella] Starship 1 Proof of concept
From: "Fabrizio Zavagli" <rasty@xxxxxxxxx>
Date: Sun, 7 Sep 2003 14:05:22 +0200
Hi!

Manuel wrote:
> Ok. Earlier today I updated MAME and played a few rounds
> of Ataris Starship 1 arcade.
<snip>
> Well, the result is attached. As you see, one could do
> Starship 1 with really _big_ enemy ships...

Nice concept...! so a 32-bits sprite seems to save enough cycles to do the
stars.. cool!
Will there be issues with repositioning when multiplexing?

> Please forgive the crapiness of the starfield and the
> occasional crash. It's just a proof of concept.

I'll close an eye for this time ;))

> BTW: It's a proof of concept for a Seawolf 2 port with
> big enemy ships as well :-)

That would be intriguing as well!!

Regards,
Fab.-

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