Subject: Re: [stella] Starship 1 Proof of concept From: "Fabrizio Zavagli" <rasty@xxxxxxxxx> Date: Sun, 7 Sep 2003 14:05:22 +0200 |
Hi! Manuel wrote: > Ok. Earlier today I updated MAME and played a few rounds > of Ataris Starship 1 arcade. <snip> > Well, the result is attached. As you see, one could do > Starship 1 with really _big_ enemy ships... Nice concept...! so a 32-bits sprite seems to save enough cycles to do the stars.. cool! Will there be issues with repositioning when multiplexing? > Please forgive the crapiness of the starfield and the > occasional crash. It's just a proof of concept. I'll close an eye for this time ;)) > BTW: It's a proof of concept for a Seawolf 2 port with > big enemy ships as well :-) That would be intriguing as well!! Regards, Fab.- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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