Subject: Re: [stella] Bounce: what next? From: "Fabrizio Zavagli" <rasty@xxxxxxxxx> Date: Fri, 26 Sep 2003 19:01:49 +0200 |
Hi!! Kirk wrote: > > Yes, the starting location is hilighted with the red border...! > > ??? Don't have it at hand to play with but I thought the red border > was the "currently editing this square" indicator? Nope, it's the "starting square" indicator.. it's relocated only when you click on the "Starting Location/Assign" button and then on a square...! Or at least it should.. maybe it didn't work for you? > > > 3. in terms of recording path...I would do this by having a tape recorder > > > like "record path" button. <snip> > Really? I think > A. it's simpler for the user, because it's the same interface as the game > B. it ensures that it's solvable...I mean, they can paint pink dots any > where, and fail to notice that they ignored an arrow or whatever on > their way back I'm not completely sure it will be easier than clicking on the actual squares.. well, maybe :) I agree it will ensure it's solvable! But <lazy mode>if we, as you suggested, make the creation of a winning path a condition for submitting, even with the current method there are in my opinion good chances that the path will also be a valid one</lazy mode>... But I'll think of a way of doing a "record path" :)) > It's funny, it would be relatively straightforward to write a recursive > puzzle *solver*...actually, is the happy face in the released demo solvable? Yes it is! The key to solving it is that, in this level, you don't have to clear *all* the tiles! You can leave 2 on the board (always check the remaining tiles), and this makes the level possible to solve :) > I'm on the fence about install programs... I too would like to avoid an install.. I agree it somehow could give a "professional" look to a software, but will also discourage some to using it! (I know I would be :)) So I will keep it as an exe/zip :) > I dig the music in this game. Cool! I was waiting for some feedback on it before continuing, since I'm not that good of a musician (actually, remove "that good of") ;) > I've been toying with joustpong > title themes...it's very hard for me to transcribe the funkish > rhythms I can easily sing or tap on a keyboard into 1/60 second > intervals without it sounding rather square. I'd like to release my "VCSTracker" soon, maybe it will be of some help to you? Thanks for the comments and ciao! Fabrizio.- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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