Subject: Re: [stella] [POLL] What is everybody working on? From: Manuel Rotschkar <cybergoth@xxxxxxxx> Date: Tue, 11 Nov 2003 08:42:31 +0100 |
Hi Christopher, > Prior to that undertaking, I had been working with > Adam Tierney on Fade Out. Whoah! Now this was giving me a really hard time. The concept was way too good to let pass, yet I already had started an other project. I was very close to put GTA on ice for Fade Out. > The basic kernal is there, but it still needs quite a > bit of work and there are lots of issues - No second > player displayed (it's in the kernal though), shot > always goes to the right and never stops. Jumping > horizontally sucks. &etc, &etc. It's already way cool to finally just see these superb sprites running around in a real binary. It's also interesting to see that you even get parts of the background animated. I love it! I'm very happy that this marvellous concept is now in the hands of a pro like you :-) > This week-end I was able to take some time for myself > and actually do some coding (which I haven't been able > to do since taking on the above mentioned contract) so > of course I started another new project (smile). This > ones almost done though, and it may look a little > familiar (smile)... Eeek! Here, there, everywhere! #1 Well, I personally always prefered the version with the contradicting cave (Sorry Thomas) over the one with the obstacles, but this is getting a little too blocky for my taste. (Sorry Christopher) Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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