Re: [stella] Source Code

Subject: Re: [stella] Source Code
From: Glenn Saunders <mos6507@xxxxxxxxxxx>
Date: Wed, 12 Nov 2003 10:20:32 -0800
The originals were printed out on dual-color form-feed sheets on a dot matrix printer, you know, the type that goes light-blue, white, light-blue, white.

It's also pretty wide. Like 132 columns or something.

You might have a little trouble OCRing and even if you did you'd want to tweak the syntax so that it's completely DASM-friendly.

The Solaris sourcecode was printed on very very light ink on newsprint. Bob had to do a lot of work to get that large game transcribed.

One thing that was done over on the BallyAlley egroups was Adam scanned in the Nutting manual into PDFs and then people volunteered to do ranges of pages. This works really well, to distribute the task out.

At 07:12 PM 11/11/2003, you wrote:
If the photocopies are in good shape, with high contrast, then it's likely
that they could be scanned in and then OCR'd (optical character
recognition).  This would save most of the effort of typing them in by hand,
and only corrections to the OCR process would need to be made.




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