Aw: [stella] need 16-bit math for JoustPong?

Subject: Aw: [stella] need 16-bit math for JoustPong?
From: cybergoth@xxxxxxxx
Date: Fri, 6 Feb 2004 14:29:15 +0100 (CET)
Hi Eric!

>> I think one should clearly distinguish between "Fractional Adding" and
>> "16 Bit Math" :-)

> Ahh, but they are one and the same.

They're not. They're just working the same, but the purpose is different.

I was making a point that when discussing wether it's good practise to sore the data bytes LO/HI/LO/HI or LO/LO/HI/HI it *does* make a difference when one guy talks about "Fractional Adding" and the other about "16 Bit Math".


Archives (includes files) at
Unsub & more at

Current Thread