RE: [stella] Random Numbers

Subject: RE: [stella] Random Numbers
From: "Dan Boris" <dboris@xxxxxxxxxxx>
Date: Thu, 19 Feb 2004 21:56:43 -0500
I saw Howard Scott Warshaw at a convention a few years ago and he said
that this was a technique he actually used to generate random numbers.
He used a pseudo-random number algorithm and periodicall re-seeded it
based on the time between moves of the joystick. He pointed out that he
was exploiting the only truly random thing in the system, the user.


> Real random numbers?  What's your source of real randomness?  
> I guess you could ask the player to wiggle the joystick or something.

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