RE: [stella] Random Numbers

Subject: RE: [stella] Random Numbers
From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx>
Date: Fri, 20 Feb 2004 20:03:07 -0500
Hi Bob,
> That's how I generate random numbers in my "Sabotage" game too.  It
> seems to work pretty good using a combination of joystick and button
> simply increment a counter every frame that one of them is pressed.  You
> can do other things like increment by 1 if the stick is pushed up, dec
> if down, rol if left ror if right, the possibilities are endless...

Garry Kitchen did this exact thing in Donkey Kong.

Take care,

Archives (includes files) at
Unsub & more at

Current Thread