Subject: Re: [stella] RPG progress From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx> Date: Mon, 23 Feb 2004 11:18:48 -0600 |
So maybe you can reduce the time to two frames, right?
>Or you could just use *two* large swap tables and make the code >completely simple.
I am still far from understanding, but couldn't you use the cmdBuffer? Isn't that solely used for filling the new row? And while the new row is filled the content of the cmdBuffer is getting more and more irrelevant?
Makes sense. But where exactly are you using the advantages of BCD?
---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] RPG progress, Thomas Jentzsch | Thread | Re: [stella] RPG progress, Thomas Jentzsch |
Re: [stella] Climber 5 bug found an, Thomas Jentzsch | Date | Re: [stella] RPG progress, Thomas Jentzsch |
Month |